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Human Factors & UX Research Professional

Engineering Human-Centered Systems

Follow along in my journey to unpack the mysterious ways in which humans and technology intersect.

Human centered AI
UX driven product research
Human computer interaction
Experienced in Human factors and UX
15+
Applied projects
5
Research papers
3
Years experience

Portfolio and experience

See how psychology, engineering, and design thinking come together across my projects and education.

Titanic disaster human factors analysis thumbnail

AI Anime recommender website

MyAnimeList and AniList, two of the largest anime catalog platforms, still rely on early-2000s information architecture and UI paradigms. Their workflows require excessive cognitive load, their recommendation logic is opaque, and they lack modern personalization, intelligent search, and social interaction mechanics. Users in my qualitative survey described the platforms as “dated,” “clunky,” and “confusing,” with a desire for AI-enhanced discovery and a more community-driven experience.

Problem: Outdated UI/IA patterns, high cognitive load, user frustration w/ generic recommendations, limited community features. Process: Competitive audit/analysis, qualitative survey to identify user personas, scalable interaction models for filtering, navigation, and social engagement.
Rebuilt core information architecture using Canva, Figma, and Miro.
Engineered a multi-layer AI system: custom ML model, automated chatbot, and LLM (Grok/ChatGPT) API integration.
Outcome: Produced a modern, intuitive AI tool and social media platform that significantly reduced cognitive load.
Five minute read
IAAI EngineeringML

Cognitive science and psychology

Attention, memory, and perception, neural bases of cognition, developmental and cross cultural psychology, and ergonomic error analysis.

Research methods and statistics

Controlled studies, IRB protocols, psychometrics, SPSS and regression, mixed methods designs, data ethics, and reproducibility.

Technical and design skills

Engineering principles with CAD and prototyping, interface and interaction design, Python, Java, C plus plus, data visualization, design systems, and accessibility aligned with WCAG 2.2 AA.

What people say

Hear directly from those I've worked with about their experiences collaborating with me and the impact of my work. If you'd like to contribute your own testimonial, please use the button below to share your thoughts!

Skills and expertise

Multidisciplinary strengths shaped by engineering, applied psychology, and design thinking.

Cognitive science

Human information processing, attention and memory, decision making, perception and psychophysics, and mental models across cultures and ages.

UX research and design

Usability testing, heuristic evaluation, interviews, personas, journey maps, wireframes, and high fidelity prototypes.

Data analysis

Statistical analysis, study design, R and Python, data visualization, and survey design with focus on validity and ethics.

AI and technology

Human AI interaction, alignment themes, ethical product thinking, scripting in Python, and applied work with AI tools in UX and research workflows.

About me

Hello and welcome! I'm Thema, a human factors and UX researcher who grew up online, asked a lot of questions, and never quite stopped. My early years sat between gifted classes, orchestra, hosting neighborhood kickball games, and long nights on the internet where I saw both the playful side of digital life and the harms that come with unregulated systems.

Human centered designCognitive engineeringAI safetyDigital wellbeing

Mission and values

Designing with curiosity, care, and clear limits for both humans and machines.

Background

I first studied civil and architectural engineering through Project Lead The Way, then shifted into human factors and applied cognition at George Mason University when I realized my real question was how technology shapes people. I watched social platforms gamify attention, saw friends change themselves to match filters, and learned how features like streaks and feeds can support or erode wellbeing.

Today I bring that lived experience into research driven design work across web, mobile, and conceptual ecosystems. My focus sits at the intersection of internet culture, human computer interaction, and AI ethics, especially for young people who are the first to grow up entirely in the digital age.

Purpose

I aim to build and critique systems so that the next generation can grow up with tools that support their attention, identity, and dignity instead of mining them.

This means pairing rigorous methods with empathy, clear ethics, and honest communication about what technology is doing behind the screen.

Get in touch

Open to select volunteer projects and full time roles in human-computer interaction, UX research, and responsible AI.

Location

Washington, DC
Willing to relocate

Education

George Mason University

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